Collaborative Note Document:
http://bit.ly/NISOPlus_AR_VR_3DMany of us associate augmented reality, virtual reality, and so on primarily with gaming and other forms of online entertainment. But it is also increasingly being used in scholarly publishing, in expected and unexpected ways. Learn more — and share your own experiences — in this session.
Carl GrantReality is multi-faceted and rapidly growing, so what does that mean for librarians?Are you hearing about 3D/VR/AR/MR a lot more these days? Is it a frustrating jumble of techno-terms and expenses? Attend this session to learn how you can embrace this technology so that it adds real value to teaching, learning and research.